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Hi,
Thank you for quick answering..
actually, I have changed CMakeLists.txt and run the example. Unfortunately, I got this error:
1>—— Build started: Project: FL_Ex2, Configuration: Debug Win32 ——
1>Build started 3/3/2016 12:16:09 AM.
1>InitializeBuildStatus:
1> Touching “Debug\FL_Ex2.unsuccessfulbuild”.
1>ClCompile:
1> All outputs are up-to-date.
1>main.obj : error LNK2019: unresolved external symbol “public: virtual __thiscall fl::FldExporter::~FldExporter(void)” (??1FldExporter@fl@@UAE@XZ) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol “public: __thiscall fl::FldExporter::FldExporter(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)” (??0FldExporter@fl@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol “public: static bool __cdecl fl::fuzzylite::logging(void)” (?logging@fuzzylite@fl@@SA_NXZ) referenced in function _main
1>main.obj : error LNK2019: unresolved external symbol “public: static class fl::Engine * __cdecl fl::Console::mamdani(void)” (?mamdani@Console@fl@@SAPAVEngine@2@XZ) referenced in function _main
1>c:\users\user\documents\visual studio 2010\Projects\FL_Ex2\Debug\FL_Ex2.exe : fatal error LNK1120: 4 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:01.95
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========