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  • in reply to: Unhandled exception #6360
    Unknown
    Member

    Hi, thanks for the quick reply.

    When using “engine->toString()” it does print out my two inputs, output, and all its proportions as well as my Rule Block. But no matter what I do, I can’t seem to get my output based on mt data input or defuzzify it.

    Any help is appreciated.

    Here is my code if that helps at all

    int main(int argc, char* argv[]) {
        using namespace fl;
    
        Engine* engine = new Engine;
        engine->setName("CAR_AI");
        engine->setDescription("");
    
        InputVariable* DistanceVariableInput = new InputVariable;
        DistanceVariableInput->setName("DistanceVariableInput");
        DistanceVariableInput->setDescription("");
        DistanceVariableInput->setEnabled(true);
        DistanceVariableInput->setRange(-1.000, 1.000);
        DistanceVariableInput->setLockValueInRange(false);
        DistanceVariableInput->addTerm(new Trapezoid("FarLeftOfLine", -1.000, -1.000, -0.900, -0.600));
        DistanceVariableInput->addTerm(new Trapezoid("LeftOfLine", -0.900, -0.600, -0.400, -0.100));
        DistanceVariableInput->addTerm(new Triangle("OnLine", -0.100, 0.000, 0.100));
        DistanceVariableInput->addTerm(new Trapezoid("RightOfLine", 0.100, 0.400, 0.600, 0.900));
        DistanceVariableInput->addTerm(new Trapezoid("FarRightOfLine", 0.700, 0.900, 1.000, 1.000));
        engine->addInputVariable(DistanceVariableInput);
    
        InputVariable* LinearVelocityInput = new InputVariable;
        LinearVelocityInput->setName("LinearVelocityInput");
        LinearVelocityInput->setDescription("");
        LinearVelocityInput->setEnabled(true);
        LinearVelocityInput->setRange(-1.000, 1.000);
        LinearVelocityInput->setLockValueInRange(false);
        LinearVelocityInput->addTerm(new Trapezoid("MovingLeftFast", -1.000, -1.000, -0.800, -0.600));
        LinearVelocityInput->addTerm(new Trapezoid("MoveingLeft", -0.800, -0.600, -0.300, -0.100));
        LinearVelocityInput->addTerm(new Triangle("GoingStraight", -0.800, 0.000, 0.800));
        LinearVelocityInput->addTerm(new Trapezoid("MovingRight", 0.100, 0.300, 0.600, 0.800));
        LinearVelocityInput->addTerm(new Trapezoid("MovingRightFast", 0.600, 0.800, 1.000, 1.000));
        engine->addInputVariable(LinearVelocityInput);
    
        OutputVariable* Steering = new OutputVariable;
        Steering->setName("Steering");
        Steering->setDescription("");
        Steering->setEnabled(true);
        Steering->setRange(-1.000, 1.000);
        Steering->setLockValueInRange(false);
        Steering->setAggregation(new Maximum);
        Steering->setDefuzzifier(new Centroid(100));
        Steering->setDefaultValue(fl::nan);
        Steering->setLockPreviousValue(false);
        Steering->addTerm(new Triangle("MakeAHardLeft", -1.000, -1.000, -0.900));
        Steering->addTerm(new Triangle("MakeALeft", -1.400, -0.900, -0.400));
        Steering->addTerm(new Triangle("GoStraight", -1.500, 0.000, 1.500));
        Steering->addTerm(new Triangle("MakeARight", 0.400, 0.900, 1.400));
        Steering->addTerm(new Triangle("MakeAHardRight", 0.900, 1.000, 1.000));
        engine->addOutputVariable(Steering);
    
        RuleBlock* OutputRule = new RuleBlock;
        OutputRule->setName("OutputRule");
        OutputRule->setDescription("");
        OutputRule->setEnabled(true);
        OutputRule->setConjunction(fl::null);
        OutputRule->setDisjunction(fl::null);
        OutputRule->setImplication(new AlgebraicProduct);
        OutputRule->setActivation(new General);
    
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is OnLine and LinearVelocityInput is GoingStraight then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is OnLine and LinearVelocityInput is MoveingLeft then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is OnLine and LinearVelocityInput is MovingLeftFast then Steering is MakeARight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is OnLine and LinearVelocityInput is MovingRight then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is OnLine and LinearVelocityInput is MovingRightFast then Steering is MakeALeft", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is LeftOfLine and LinearVelocityInput is GoingStraight then Steering is MakeARight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is LeftOfLine and LinearVelocityInput is MoveingLeft then Steering is MakeARight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is LeftOfLine and LinearVelocityInput is MovingLeftFast then Steering is MakeAHardRight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is LeftOfLine and LinearVelocityInput is MovingRight then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is LeftOfLine and LinearVelocityInput is MovingRightFast then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarLeftOfLine and LinearVelocityInput is GoingStraight then Steering is MakeARight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarLeftOfLine and LinearVelocityInput is MoveingLeft then Steering is MakeAHardRight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarLeftOfLine and LinearVelocityInput is MovingLeftFast then Steering is MakeAHardRight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarLeftOfLine and LinearVelocityInput is MovingRight then Steering is MakeARight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarLeftOfLine and LinearVelocityInput is MovingRightFast then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is RightOfLine and LinearVelocityInput is GoingStraight then Steering is MakeALeft", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is RightOfLine and LinearVelocityInput is MoveingLeft then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is RightOfLine and LinearVelocityInput is MovingLeftFast then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is RightOfLine and LinearVelocityInput is MovingRight then Steering is MakeALeft", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is RightOfLine and LinearVelocityInput is MovingRightFast then Steering is MakeAHardLeft", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarRightOfLine and LinearVelocityInput is GoingStraight then Steering is MakeALeft", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarRightOfLine and LinearVelocityInput is MoveingLeft then Steering is MakeALeft", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarRightOfLine and LinearVelocityInput is MovingLeftFast then Steering is GoStraight", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarRightOfLine and LinearVelocityInput is MovingRight then Steering is MakeAHardLeft", engine));
        OutputRule->addRule(Rule::parse("if DistanceVariableInput is FarRightOfLine and LinearVelocityInput is MovingRightFast then Steering is MakeAHardLeft", engine));
    
        engine->addRuleBlock(OutputRule);
    
        engine->getInputVariable(0)->setValue(-1.000);
        engine->getInputVariable(1)->setValue(-1.000);
    
        engine->process();
    
        printf("%f\n", engine->toString());
    
        OutputVariable* outputVariable = engine->getOutputVariable(0);
        printf("%f\n", outputVariable->fuzzyOutputValue());
    
        //OutputVariable* output = engine->getOutputVariable(0)->defuzzify();
        //printf("%f\n", output);
    }
    in reply to: Implementation of new code #6352
    Unknown
    Member

    I tried to import fuzzy controllers but the import option was not working. That’s why I came up with this question. Can you please help me with that?

    in reply to: Implementation of new code #6350
    Unknown
    Member

    So without buying a license, I cannot implement my own fuzzy code? Can I make editings to the existing code?

    in reply to: Implementation of new code #6348
    Unknown
    Member

    Sir,
    I downloaded fuzzylite from the same link and I have a folder named Qtfuzzylite and in that, I have its executable file. I run that and tipper program is executing by default. I want to create my own cpp engine and to run it instead of this program. How can I make that possible? Expecting your reply. Thank You.

    in reply to: Help – Licence codes #6331
    Unknown
    Member

    Hi Juan,

    thanks to your string text suggestions I found the licence.

    Now QtfuzzyLite is working.

    Thank you so much.

    Cheers.

    Filippo

    in reply to: Help – Licence codes #6329
    Unknown
    Member

    Good morning Juan,

    I am so sorry but one more time I had by pc down, therefore I had to re-install the whole operative system.

    It is possible to have the Licence codes of the Fuzzy- Lite once again?
    I bought the student licence the 5th of december 2017

    Thank you so much

    Regards

    in reply to: double-promotion warning in Operation.h #6293
    Unknown
    Member

    What method do I call if I want to see a rule which was fired from the rule base?
    Example if I have four rules from the tipping problem
    takagiSugeno.addRule(Rule.parse(“if service is poor or food is rancid then tsTip is cheap”, engine));
    takagiSugeno.addRule(Rule.parse(“if service is good then tsTip is average”, engine));
    takagiSugeno.addRule(Rule.parse(“if service is excellent or food is delicious then tsTip is generous with 0.5”, engine));
    takagiSugeno.addRule(Rule.parse(“if service is excellent and food is delicious then tsTip is generous with 1.0”, engine));
    engine.addRuleBlock(takagiSugeno);

    I wan to know which rule is fired in every iteration.
    like Cheap, average or delicious

    in reply to: double-promotion warning in Operation.h #6288
    Unknown
    Member

    Hi,
    see hereunder for compiler revision.
    No problem, I have added pragma to ignore this warning.
    Marc
    [80481510acaa][amstoutzm][build]gcc -v
    Using built-in specs.
    COLLECT_GCC=gcc
    COLLECT_LTO_WRAPPER=/usr/libexec/gcc/x86_64-redhat-linux/4.8.5/lto-wrapper
    Target: x86_64-redhat-linux
    Configured with: ../configure –prefix=/usr –mandir=/usr/share/man –infodir=/usr/share/info –with-bugurl=http://bugzilla.redhat.com/bugzilla –enable-bootstrap –enable-shared –enable-threads=posix –enable-checking=release –with-system-zlib –enable-__cxa_atexit –disable-libunwind-exceptions –enable-gnu-unique-object –enable-linker-build-id –with-linker-hash-style=gnu –enable-languages=c,c++,objc,obj-c++,java,fortran,ada,go,lto –enable-plugin –enable-initfini-array –disable-libgcj –with-isl=/builddir/build/BUILD/gcc-4.8.5-20150702/obj-x86_64-redhat-linux/isl-install –with-cloog=/builddir/build/BUILD/gcc-4.8.5-20150702/obj-x86_64-redhat-linux/cloog-install –enable-gnu-indirect-function –with-tune=generic –with-arch_32=x86-64 –build=x86_64-redhat-linux
    Thread model: posix
    gcc version 4.8.5 20150623 (Red Hat 4.8.5-28) (GCC)

    in reply to: Migration to jfuzzylite #6269
    Unknown
    Member

    It worked! Thank you Juan.

    in reply to: Migration to jfuzzylite #6265
    Unknown
    Member

    Hi Juan,

    Here is the generated R code by jfuzzylite.

    When you run this code the following error occurs:

    Error in textConnection(engine.fld) : object 'engine.fld' not found

    So I changed from “engine.fld” to “engine.fldFile” on line 1075. But the original error still persists:

    Error: Discrete value supplied to continuous scale
    In addition: Warning message:
      Error: Discrete value supplied to continuous scale
Viewing 10 posts - 1 through 10 (of 382 total)